Messing around Benchmarking my Graphics Card on my PC
Been busy messing about recording and uploading a few quality tests of a tomb raider game 'definitive edition'
Here is a 16:9 1080P quick Benchmark of the game that should look OK on a 1080P Native Screen: All recordings are done on the same PC as I am playing. This impacts the game play somewhat and or the recordings are not quite as smooth as in-game ... that said, my PC did a good job all things considered.
Just click on the video frame bellow to see that one: Unfortanley there's a fair bit of image degradation during the YouTube upload. Good enough for a quick watch though for those interested.
https://i.ibb.co/pKCW0L1/Shadow-Tomb...-02-28-485.jpg
The next one is a link to the same size format but a longer playthrough with me having no idea what I am doing. No commentary:
The image quality seem to upload not too bad on this one, although is dark in some places which is my error during recording. That said the lighting is really great in many sections of this one.
Just click on video frame bellow: Not sure what she is looking at or thinking about there?
https://i.ibb.co/rQkcdjF/Shadow-Tomb...-05-06-970.jpg
I'll post a couple of 32:9 Super Ultra Wide clips as well, however I'll just text link a clip of me playing on my 32:9 monitor so you can get a better feel for what it looks like to actually play with such a wide monitor. I absolutely love it! Waring a headset for VR Goggles might be immersive, however doing that for hours everyday is pretty bad for the eyes let alone for the brain. That said, I am getting a good does of radiation to be sure sitting in front of my monitor as is. In this clip I am just playing a new survival game called Valheim. Like the tomb raider one I have no idea what I am doing. The camera I am using is also not that great with dynamic range so the image is quite dark in some areas and quality grain. That said it shows clearly the immersion factor which is why I am including that link. The following 32:9 game clips will not show the same way they do for my monitor unless you have one. If not, the text link I now show will give a better idea of why I play super ultrawide like so:
What's it look like to play on a 32:9 Monitor → Here
It really does such that I can't find a game as graphical and immersive as these on a AAA level without having to constantly kill.
Here is the 32:9 Benchmark of Tomb Raider:
Is actually a nice smooth result ... I was happy with that result as turning up the AA like I did saps the card at this resolution. Just a little over 2K resolution I beleive being super ultrawide and all. I much prefer the super widescreen aspect ratio over 16:9. Again just click on image to see that video
https://i.ibb.co/qdkvwVm/Shadow-Tomb...-01-29-798.jpg
This is the 32:9 playthrough - without AA setting and looks pretty clean despite being overly sharp giving off a lot of unwanted sparkles here and there. I had no idea how to climb the rock and next time I might turn up the brightness levels although I do love the light in the dark feeling with this one:
https://i.ibb.co/K2r34nw/Shadow-Tomb...-15-32-364.jpg
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